I will design 3d game environment unity level design unreal engine 5 open world map


About this gig
Looking for a 3D game environment artist for Unity or Unreal Engine 5? I design open world maps, levels, and game ready environments for indie devs, studios, and publishers across every genre and platform.
What I Offer:
- Open world map design & terrain building
- Level design & greybox/blockout layouts
- Fantasy, sci-fi, and stylized environment art
- RPG towns, settlements & villages
- Dungeons, caves, ruins & underground levels
- FPS/battle royale arena & map design
- Mobile game environments & optimized worlds
- VR-ready interior & exterior scenes
- Foliage, terrain sculpting & atmosphere/lighting
- Modular 3D prop kits & asset packs
- Unity & Unreal Engine 5 scene setup
- Game ready optimized assets for any engine
Built with Maya, Blender, ZBrush, Substance Painter & Designer. Every project is structured for performance, gameplay flow, and visual polish, whether it's a single zone or a full explorable open world.
Milestone based delivery, revisions included, and source files available on request.
Message me your scope and I'll help you pick the right package for your world.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Smith
Next Gen 3D Environment Artist, Unity and UE5 Level Designer
- FromUnited Kingdom
- Member sinceJul 2026
- Avg. response time1 hour
Languages
English, French, German
FAQ
Do you work in Unity or Unreal Engine 5?
Both. I deliver in Unity or UE5 depending on your project, and full open world packages can include both engines.
Can you build a full open world map, not just one area?
Yes. Packages range from a single-area blockout to a full multi-biome open world with terrain, foliage, props, and lighting.
Do you provide source files?
Yes, source files (Maya/Blender project files, textures, and engine project folders) are available on the Premium package or on request.
What software do you use?
Maya, Blender, ZBrush, and Substance Painter/Designer for modeling, sculpting, and texturing, delivered into Unity or UE5.
Can you match a reference image or existing art style?
Yes, send references and I'll confirm feasibility and scope before we start.
Do you offer revisions?
Yes, each package includes a set number of revisions, listed in the package details above.
Can you do custom pricing for large-scale projects?
Yes, for large open world or multi-milestone projects, message me your scope for a custom quote.
Will you sign an NDA?
Yes, once the order is placed. I don't provide design work, scoping, or NDAs prior to a paid engagement.
. How long does delivery take?
Turnaround depends on scope, from 5–7 days for a blockout to 14–21 days (or milestone-based) for a full open world map.
Do you support mobile, VR, or other platforms?
Yes, environments can be built and optimized for PC, mobile, or VR depending on your target platform.

