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I will create unreal engine vfx in niagara particle system, unreal engine game vfx


John S
About this gig
Hello,
Your game's VFX is what makes players say "WHOA." Don't ship without them.
Generic placeholder effects. Particle systems that look like they came from a 2014 tutorial. Magic spells that feel like PowerPoint transitions. If any of this sounds familiar your players will notice, and they will mention it in their reviews.
I build real-time VFX for Unreal Engine 5 games using the Niagara particle system from a single fire effect to a complete combat VFX library.
WHAT I CREATE
- Magic FX: fire, ice, lightning, portals, auras
- Combat FX: hits, blood, trails, muzzle flashes
- Environment FX: rain, snow, fog, dust, waterfalls
- Explosions: shockwaves, debris, smoke
- Ambient FX: particles, fireflies, energy
- UI FX: hits, flashes, cooldowns
- Event triggers (Blueprint-based)
- Advanced FX: HLSL, fluids, GPU particles
The difference between a good game and a great game is often just the VFX.
️ MESSAGE ME BEFORE ORDERING send your reference and I'll confirm the package and delivery time upfront. No guessing games.
Get to know John S
John S
Professional VFX artist
- FromUnited Kingdom
- Member sinceJun 2026
Languages
English
Hello, I'm a dedicated VFX Artist specializing in creating high-quality real-time visual effects for games, cinematics, trailers, and interactive experiences using Unity and Unreal Engine.
I focus on delivering visually stunning, performance friendly effects that enhance gameplay and bring creative ideas to life. Whether you need a single effect or a complete VFX package, I provide professional communication, attention to detail, and reliable delivery.
Let's create amazing visuals for your project.

