I will create animated 3d pbr game models characters maps for unity unreal

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sn1p3r404
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sn1p3r404
Ayoola T

2 orders in queue

About this gig

Are you looking for production ready 3D game models, characters and animated assets for Unity, Unreal Engine or a custom Engine?


As a 3D artist and game developer, I create optimized assets specific to your needs and game vision. I focus on clean topology, game ready performance and smooth engine integration.


What I Offer:

  • 3D Modelling: Props, environment assets, vehicles and characters.
  • PBR Texturing: Stylized or realistic texture maps (up to 4k resolution).
  • Game Optimization: Clean low poly topology, retopology, LODs and UV unwrapping.
  • Rigging and Animation: Skeletal rigs with custom game animations.
  • Engine Integration: Ready to use FBX files and setup for Unity, UE or your custom game engine.


PACKAGE PRICES ARE NOT FIXED AND DEPEND ON PROJECT COMPLEXITY. Please contact me before placing an order to discuss your reference images, poly-count budget and art style so I can give you a custom quote.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ayoola T

Ayoola T

Gameplay Programmer and Technical Artist

5.0(2)
  • FromUnited States
  • Member sinceApr 2026
  • Avg. response time7 hours
  • Last delivery5 days
  • Languages

    English, French, Spanish, German, Portuguese, Japanese
Game Developer & Technical Artist I bridge the gap between complex systems and visual design. From gameplay engineering in UE5 (C++, Java, C#) to 3D modeling, rigging and animation in Blender/Blockbench, I handle the full development pipeline. I specialize in custom modding, systems architecture and performance driven solutions for international teams and comfortable working with international teams across different time zones and languages. I deliver clean, scalable code and polished assets to turn your vison into a functional reality.