I will rip 3d model and extract 3d assets characters from games or web, convert model


About this gig
Stop struggling with broken files or unusable data dumps. I provide high fidelity technical asset extraction and model conversion from games and websites ensuring your 3D models are optimized and production ready.
I don't just rip files, I handle the technical normalization required to make them functional for your project.
What I Offer:
- Asset and Character Extraction: Deep extraction from Unity, Unreal Engine, Custom Engines and Web based platforms.
- Model Conversion: Converting assets between formats like FBX, OBJ, BLEND, MA/MB, GLB and more.
- Rigging and Weighting: Retrieval of original skeletal meshes and preserved weight painting.
- PBR Texture Mapping: Extraction of Albedo, Normal, Roughness and Metallic maps.
- Technical Engine Setup: Porting assets into UE5 or Unity with materials and physics.
- Animation Porting: Extraction and cleanup of original animation clips
PLEASE MESSAGE ME BEFORE ORDERING. Prices vary based on technical complexity and engine requirements.
What I Need to Start
- Name of game, website or platform.
- The engine (if known).
- Specific character(s) or asset(s) you need.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ayoola T
Gameplay Programmer and Technical Artist
- FromUnited States
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, French, Spanish, German, Portuguese, Japanese
FAQ
Which games or engine do you support?
I specialize in Unity and Unreal Engine (all versions) but I can also extract assets from web based viewers and many custom engines. If you aren't sure which engine a game uses, just message me and I will check it for you.
Do character models come with the original rig?
Yes. In most cases, I can preserver the original skeletal mesh and weight painting. This ensures the character is ready for animation or porting without you having to re rig it from scratch.
Can you handle encrypted game files?
Yes, I can handle many encrypted archives. However, some modern games require a specific AES key, If the key is not publicly available, I may need additional time to retrieve it via memory dumping.
Why do I need to message you before ordering?
Extraction difficulty varies wildly between games. Some assets can be pulled in minutes while others are heavily encrypted or use proprietary formats that require custom scripts. Message first ensures I can actually deliver what you need at a fair price.
What file formats will I receive?
By default, I provide FBX and OBJ files. Upon request, I can provide source files for Blender (.blend) or Maya (.ma/.mb) as well as high resolution PBR textures.
Can you port the assets into my specific game engine?
Absolutely. I offer a gig extra to setup the assets directly UE5, Unity or your Custom engine. This includes configuring the materials, setting up the physics assets and ensuring the textures are mapped correctly.
Can you extract animations as well?
Yes, I can extract and clean up original animation clips. Because animation data is often stored separately from the model, please specify which clips you need when messaging me.

