I will create game ready 3d assets and props for your game

S
sobanfarooque
S
sobanfarooque
Souban M

About this gig

Need a 3D artist who understands game engines, not just pretty 

renders? I model, texture, and optimize game-ready 3D assets and 

props for Unity, Unreal Engine, and other real-time engines clean 

topology, correct poly count, zero wasted geometry.


I work in Blender with PBR texturing in Substance Painter, so 

everything is production-ready from day one.


WHAT I CREATE:

Low poly & high poly game assets

Props (weapons, furniture, vehicles, nature, sci-fi, fantasy)

Buildings, streets & architectural props

Modular game environments

Stylized, realistic & hard-surface models

PBR texturing & UV optimization

Unity & Unreal ready exports


FORMATS: FBX · OBJ · 3DS · BLEND


PROCESS: Reference discussion Modeling UV unwrap Texturing 

Optimization Engine-ready export Delivery + revisions


WHY WORK WITH ME:

Optimized for performance, no bloated meshes

Matches your exact art style & engine needs

Fast communication, on-time delivery


Send me a reference image and I'll tell you exactly what's possible 

before you spend a dollar. Let's build something players remember.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Souban M

Souban M

Blender 3D Artist

  • FromPakistan
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    English, Urdu, French, Spanish
I am a Blender 3D Expert with a creative and detail-oriented approach to producing high-quality 3D visuals. I specialize in modeling, texturing, lighting, and rendering, with a strong focus on both artistic quality and technical precision. I enjoy transforming concepts into visually compelling assets while maintaining clean workflows and optimized geometry.

Other Game Art Services I Offer