I will develop a 3d sci fi style game environment

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Sergey T

About this gig

Hello! Im a 3D/Environment artist. Ill create a high-quality sci-fi or cyberpunk modular kit for your game. All models are optimized and perfectly snap to the Unity grid.


Whats included:

  Modules: Walls (solid, window/door), floors, ceilings, arches, columns, corners.


  Industrial Decor: Pipes, cables, ventilation ducts.


  Sci-Fi Elements: Terminals, panels, glowing holographic screens (Emissive).


Technical Standards (Game-Ready):


  Precise Snapping: Pivot points are set strictly along the gridno gaps.


  Optimization: Clean low/mid-poly topology built with performance budgets in mind.


  Dual UV Workflow: Optimized to reduce draw calls and save VRAM (NOT heavy unique bakes):


    UV1: Mapped for a shared Trim Sheet/Normal map for structural details and bevels.


    UV2: Reserved for a Mask-based Color Customization (ID maps/vertex color) to change surface colors inside the engine.


Formats: FBX/OBJ, 2K/4K master textures (Albedo/Masks, Trim-Normals, Emissive, AO).


Extra: I can assemble the finished prefabs directly within your Unity project.


Please message me before placing an order to discuss requirements, scale, and references!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Sergey T

Sergey T

3D Environment Artist

  • FromRussia
  • Member sinceMar 2026
  • Languages

    Russian, English, Ukrainian
I am a 3D Artist with over a year of experience specializing in creating sci-fi environments and hard-surface props. My expertise includes environment art, 3D modeling, and level art using tools like Blender, Unity, and Substance 3D Painter. I am proficient in the full pipeline from modular environment creation to texturing and rendering.

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