Compatible with game engines and softwares like Autodesk Maya, 3ds Max, Blender, Unity, and Unreal Engine. The source rig is Maya.
- Humans, creatures, animals, vehicles etc. rigs
- Complex rig
- Game rigging
- IK/FK switch (Arm, Leg, Spine, Tail, etc.)
- Bendy and Stretchy Controls
- Finger Controls
- Foot Attributes (Roll, Rock, Length, etc.)
- Blendshape or Joint based Face Rig
- Motion capture (mocap) compatible
- Attaching armor/clothes to character
- Easy to export animation for use in any Game Engines like Unity and Unreal Engine
- Face Rig with Apple ARKit- Snapchat- Roblox Head-Live Link Face blendshapes
Note:
- Before placing the order contact me so that we can discuss the requirements.