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Unreal Engine PCG Framework stands for 'procedural content generation'. With PCG we can design procedural tools that 'generates' stuff at runtime. For example a building PCG can take in parameter such as height, area, roofs, window placement, etc, and create a building for you.
Thus, reducing time and cost of level design, as well and procedural gameplay.
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arrkan
Repeat Client

Egypt
Excellent.
Up to $50
Price
11 days
Duration
| (1) | ||
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arrkan
Repeat Client

Egypt
Excellent.
Up to $50
Price
11 days
Duration