I will build multiplayer unity game using photon fusion

S
sparkgamez
S
sparkgamez
Hassan Sohail

About this gig

I'm a Unity developer and studio co-founder specializing in real-time 

multiplayer using Photon Fusion. Netcode is where most projects break 

ownership sync, disconnects, state consistency and it's exactly where 

I focus.


WHAT I BUILD:

  • Photon Fusion integration (Shared Mode & Host/Server Mode)
  • Real-time player sync movement, actions, state
  • Voice chat systems (Photon Voice group calls, proximity chat)
  • Ownership & ownership-transfer logic
  • Disconnect/reconnect handling and session recovery
  • Leaderboards, matchmaking, and lobby systems
  • Co-op and PvP gameplay logic
  • Cross-platform multiplayer (mobile + PC + WebGL)


WHY THIS IS DIFFERENT:

I run an active game studio this is my full-time craft. I've solved real 

multiplayer failure points on shipped projects: disconnect handling, 

ownership desync, spawn positioning across clients, and remote player 

interpolation.


Send me your current setup (existing project or new build) and what's 

breaking or what you need built I'll give you an accurate scope.

Get to know Hassan Sohail

Hassan Sohail

Senior Unity Developer AR,VR and XR Specialist

  • FromPakistan
  • Member sinceDec 2025
  • Avg. response time1 hour
  • Languages

    Urdu, English, Spanish, German, French, Arabic, Russian, Chinese, Turkish
I am a Senior Unity Developer and AR/VR Specialist with over 9 years of experience building games that have reached 10M+ players. I specialize in real-time multiplayer systems, blockchain-enabled metaverse solutions, and immersive XR experiences. My focus is on delivering high-quality, scalable, and engaging digital worlds that create lasting connections for players.

My Portfolio