I will develop a data driven game prototype in unreal engine

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spawnshope
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spawnshope
Anthony B

About this gig

Are you looking to turn your game idea into a playable reality? A strong, scalable prototype is the foundation of any successful game.

As an independent game developer with a deep focus on system design and architecture, I specialize in building robust, data-driven prototypes in Unreal Engine and Godot. Whether you need a quick mechanical blockout to test a concept or a complex backend framework, I engineer clean, efficient logic that your team can actually build upon.

What I can build for your prototype:

  • Core Gameplay Loops: Character controllers, combat mechanics, and interactive elements.
  • Data-Driven Systems: Inventory management, stat tracking, and save/load frameworks.
  • Complex Logic: Modular building systems, wave-defense spawning, and AI behavior trees.
  • Clean Architecture: Expertly structured C++, Blueprints, or GDScript that avoids spaghetti code.
  • Basic UI/UX: Functional HUDs and menus to navigate the prototype.

Why work with me? I don't just hack things together to make them look good on the surface. My approach prioritizes structural integrity. I understand how crucial it is to have a clean, modular foundation, ensuring the mechanics I deliver are structurally sound.

Get to know Anthony B

Anthony B

Game Developer

  • FromUnited States
  • Member sinceApr 2024
  • Avg. response time1 hour
  • Languages

    English
I am an independent game developer and digital creator with a passion for building data-driven systems and engaging mechanics. As the founder of Spawns Gaming LLC and Spawns Music LLC, I specialize in Unreal Engine and Godot development, taking projects from custom C++ frameworks to seamless Blueprint logic. Whether you need robust inventory systems, custom mod configurations for sandbox games, or AI-assisted audio tracks, I bring a structured, problem-solving mindset to every project.