I will develop hero ability or class based multiplayer tps game in unreal engine 5


About this gig
Do you want a Hero-Based Third Person Shooter like Marvel Rivals, Overwatch, The Finals or Third Crisis?
I will build a fully networked, ability-driven Hero Shooter TPS in Unreal Engine 5 with unique character kits, ultimate abilities, team composition and competitive match flow. Whether you need a playable vertical slice for crowdfunding, a full live-service prototype, or a complete hero roster with synergies, I deliver polished, full replicated code.
Core Features Included
Hero & Ability System:
- Hero Roster
- Ability Cooldowns & Charges
- Ultimate Charge System
- Hero Switching
- Role System
Third Person Combat & Movement:
- Over-the-shoulder Camera
- Movement
- Targeting Modes
- Hit Reactions
Game Modes (Choose 1-3)
- Payload
- Control Point
- Deathmatch/Team Deathmatch
- Capture The Flag/Node
- Elimination
Team Systems:
- Team Composition UI
- Combo Abilities
- Ping and Communication Wheel
Multiplayer (Networked)
- Listen Server + Dedicated Server Support
- Gameplay Ability System (GAS)
- Server Rewind
- Optimized Replication
Extras Includes:
- Custom 3D hero models/animations
- Full matchmaking + ladder (Steam/EOS/PlayFab integration)
- Battle pass/skin system (available as add-on)
Contact me to get started!
Get to know Eden
Unreal Engine 5 Developer
- FromFrance
- Member sinceApr 2026
Languages
French, English
FAQ
Can this be third-person with optional first-person aim?
Yes. I can add a toggle shoulder-aim or full first-person ADS mode.
How many players can this support?
It is optimized for 6-12 players (3v3 up to 10v10). Can scale to 8v8 or 10v10 with optimization.
Can heroes have different movement (wall run, fly, teleport)?
Yes. GAS handles custom movement abilities. Flying, grappling, teleporting all supported.
Can you handle animation?
I implement animation Blueprints and state machines. For custom hero animations, you provide FBX or I recommend a trusted animator.
Can this be free-to-play with hero unlocks?
Yes. I can integrate a progression system with hero unlock currency (add-on).

