I will do 3d model retopology, uv unwrap, texture bake, uv mapping

S
stanley_oky
S
stanley_oky
Stanley O

Level 1

About this gig

I will deliver clean, game-ready 3D models with professional retopology, UV unwrapping, and texture baking.


I Will turn your high-poly sculpt or scan into an optimized asset ready for games, animation, AR/VR, or real-time engines.


What you get

  • Precise Retopology clean edge flow & optimized poly count
  • Efficient UV Mapping non-overlapping UVs, smart packing
  • Quality Texture Baking Normal, AO, Curvature, and other PBR maps


Deliverables: FBX/OBJ plus baked textures in PNG/TIFF/EXR (your choice)

Software: Blender, ZBrush, Substance Painter (or tools you specify)


Whether its a detailed character, hard-surface prop, or environment model, Ill provide production-ready results that look great and run smoothly in Unreal, Unity, and other engines.


Send your model and references, and lets create a streamlined, professional 3D asset for your next project!


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Stanley O

Stanley O
4.8(8)

Level 1

  • FromUnited Kingdom
  • Member sinceAug 2025
  • Avg. response time1 hour
  • Last delivery1 month
  • Languages

    English, French, German
I am Stanley. I and my team of designers collaborate with 3d printers and potential buyers to make your design and concept idea into reality. Contact us with your reference image and let us get started. Thank you