I will do 3d model retopology, uv unwrap, texture bake, uv mapping


Level 1
About this gig
I will deliver clean, game-ready 3D models with professional retopology, UV unwrapping, and texture baking.
I Will turn your high-poly sculpt or scan into an optimized asset ready for games, animation, AR/VR, or real-time engines.
What you get
- Precise Retopology clean edge flow & optimized poly count
- Efficient UV Mapping non-overlapping UVs, smart packing
- Quality Texture Baking Normal, AO, Curvature, and other PBR maps
Deliverables: FBX/OBJ plus baked textures in PNG/TIFF/EXR (your choice)
Software: Blender, ZBrush, Substance Painter (or tools you specify)
Whether its a detailed character, hard-surface prop, or environment model, Ill provide production-ready results that look great and run smoothly in Unreal, Unity, and other engines.
Send your model and references, and lets create a streamlined, professional 3D asset for your next project!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Stanley O
Level 1
- FromUnited Kingdom
- Member sinceAug 2025
- Avg. response time1 hour
- Last delivery1 month
Languages
English, French, German
