I will create a textured 3d game environment and props


About this gig
Need a distinctive 3D setting for your game? I create stylized and semi-realistic interiors, architectural environments, and supporting props. My portfolio includes a lush storybook room and a clockwork hall, plus examples of modeled geometry and textured assets.
Every package includes 3D modeling, UV unwrapping, and texturing. Standard and Premium also include scene lighting. I work with 3ds Max, Blender, ZBrush, Substance Painter, and Unreal Engine, choosing the tools that suit the project.
Each package covers one environment within its listed scene size and prop count. Please send references, your visual style, target engine, approximate scale, polygon or texture limits, and required file format. Agreed model files and texture maps are included. Engine integration, animation, advanced optimization, and larger scenes need a custom quote.
I will confirm the scope before starting and share progress for feedback. Revisions refine the agreed concept; a new direction or additional assets need a separate quote.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Stardanbi
- FromSouth Korea
- Member sinceSep 2024
Languages
English, Korean
FAQ
Do all packages include UVs and textures?
Yes. All packages include UV unwrapping and texturing for the agreed scene and props. Please share any texture size, style, or map requirements before ordering.
Which file formats can you deliver?
We can agree on FBX, OBJ, MAX, or BLEND files and PNG texture maps. Please tell me your required format and target engine before ordering so I can confirm compatibility.
Is Unreal Engine scene setup included?
The listed packages cover 3D assets and the scene work described in each tier. Unreal Engine integration, Blueprint setup, and advanced optimization are available only after we agree on a custom scope and quote.
What counts as a revision?
A revision is a reasonable change to the approved concept, such as adjusting color, texture, placement, or small modeling details. A new scene direction or additional assets need a separate quote.

