I will add focused editmode or playmode tests to your unity c sharp code

S
stefanosco
S
stefanosco
Stefano S.

About this gig

Do you have a Unity behavior that keeps breaking after changes? I will add a focused EditMode or PlayMode regression test using the Unity Test Framework so the failure becomes repeatable and the intended behavior stays protected.


Good fits include:

- frame-rate-dependent gameplay logic;

- component lifecycle and event-subscription bugs;

- state transitions, inventory rules, cooldowns, and calculations;

- scene or prefab behavior that can be reproduced in a small test;

- a fixed bug that needs a permanent regression check.


You receive the test source, any small scoped fixture or helper, setup notes, and the exact test outcome. I keep the change focused so it is easy to review and maintain. AI-assisted engineering tools may be used under human direction; every test is reviewed against your reproduction steps and Unity version.


Please message me before ordering if the test requires paid assets, production accounts, sensitive data, hardware I do not have, or a large private project. Never send passwords or API keys. Use a sanitized project or temporary collaborator invite.

Get to know Stefano S.

Stefano S.

Unity Game Developer

  • FromArgentina
  • Member sinceMar 2023
  • Languages

    Spanish
Unity and C# developer focused on debugging reproducible gameplay, scripting, lifecycle, and build issues. I reproduce each problem, isolate the cause, implement a focused change, and document the checks used to validate it. My workflow uses Git, small scoped patches, and EditMode or PlayMode tests when the project supports them. I work with current LTS releases and Unity 6. Please share a sanitized project or temporary collaborator invite, and remove credentials, signing keys, analytics secrets, and personal data before sending files.