I will fix rigging weight painting and retopolize your 3d model


About this gig
Is your 3D model difficult to animate because of bad topology, rigging, poor weight painting or unwanted deformation?
I will fix and optimize your existing 3D model so it is properly prepared for animation, games, film, rendering or production. I can work on characters, creatures, animals, props and other deformable 3D assets without unnecessarily rebuilding work that is already good.
My services include:
- 3D Rigging and rig repair
- Retopology & topology cleanup
- Weight painting & skinning
- Deformation and joint fixes
- IK/FK controls
- Facial, dialogue and expression controls
- Character & creature rigging
- Mesh cleanup for animation
- Fix clipping, stretching & collapsing
- Fix bad joints and unstable bones
- Animation and deformation testing
- Game-ready & animation-ready preparation
- Blender, Unreal Engine & Unity workflows
- FBX, GLB and other export preparation
Whether your model has broken rigging, bad topology, distorted joints, sliding feet, stretched geometry, messy weights or an unfinished animation setup, I can identify the problem and work toward a clean, reliable result. I'll first inspect both 3d model files and references to assess what can be preserved and what needs finishing.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Crimson
Teaching
- FromUnited States
- Member sinceAug 2026
Languages
English

