I will build a playable unity prototype or vertical slice fast


About this gig
I build playable Unity prototypes and vertical slices to help you test, validate, or demonstrate your game idea fast.
This gig is ideal if you need:
- A playable prototype to validate an idea
- A core gameplay mechanic implemented in Unity
- A small vertical slice for demos or pitching
- Bug fixing or performance improvements in an existing Unity project
What you get:
- Clean, working Unity project
- Focus on functionality and gameplay, not polish
- Source code included
- Clear scope and fast delivery
What this gig is NOT:
- Full game development
- Massive or open-world projects
- High-end art, animations, or cinematic polish
This gig is intentionally scoped to avoid wasted time and keep costs predictable.
How it works:
- You describe your idea or problem
- We agree on a clear, fixed scope
- I build the prototype and deliver on time
If your project needs more features or a larger scope, please message me first for a custom offer.
Have questions?
Send a message before ordering I respond fast.
Built with 7+ years of Unity & C# experience.
Get to know Stelios Tselos
Unity Prototype and Bug Fix Specialist
- FromGreece
- Member sinceFeb 2023
Languages
English, Greek
FAQ
Can you build a full game for me?
No. This gig is strictly for prototypes, vertical slices, or small scoped gameplay systems. Full game development requires a custom offer and a larger budget.
What do you need from me to start?
A clear description of your idea or problem, references if available, and any specific requirements. The clearer the scope, the faster and better the result.
Do you include art, animations, or assets?
No. This gig focuses on gameplay and functionality. Placeholder or simple assets may be used if needed. If you require custom art or animations, please message me for a custom offer.
Will I receive the source code?
Yes. All packages include the full Unity project and source code.
What if I want more features after delivery?
Additional features or changes outside the agreed scope are handled as extras or a custom offer. This keeps the project fair and predictable for both sides.
Can you work on an existing Unity project?
Yes. I can work on existing Unity projects for bug fixing, optimization, or adding small systems, as long as the scope is clearly defined.

