I will do unreal engine game development multiplayer video game steam game fps tps game

S
sterlindev
S
sterlindev
Sterlin

About this gig

I make use of unreal engine to bring game ides to life. Whether it's a multiplayer FPS, TPS, or a Steam ready game, I offer complete game development services.

I specialize in building high quality, scalable, and optimized games using Unreal Engine handling everything from core mechanics to advanced systems.


What I Can Do For You:

Full Game Development

  • From idea to fully playable game
  • Blueprint & C++ systems

Multiplayer Systems

  • Player replication
  • Lobby systems, matchmaking, sessions
  • Co op & competitive gameplay setup

FPS / TPS Mechanics

  • Shooting systems (hitscan, projectile, recoil, spread)
  • Weapon systems (reload, switching, attachments)
  • Advanced character movement (sprint, crouch, vault, slide)
  • Camera systems (first person / third person)

Core Gameplay Systems

  • Inventory systems (slots, equipment, drag & drop)
  • Health, damage, and combat systems
  • AI (enemies, companions, behavior trees)
  • Interaction systems (pickup, use, inspect)

UI/UX Development

  • Game menus (main menu, pause, settings)
  • HUD systems (health, ammo, minimap)

Environment & World Setup

  • Level design and environment integration
  • Open world or modular map setup 


Send me message to discuss about your project.

Get to know Sterlin

Sterlin

Professional Game Developer

  • FromUnited States
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, German, French
I’m a game developer specializing in Unreal Engine and Unity, focused on building high quality, scalable, and engaging game from concept to release. I handle the entire game development process. This includes: Game design and core mechanics development Blueprint and C++ scripting (Unreal Engine) / C# scripting (Unity) Multiplayer systems and optimization 3D environment creation and integration UI/UX systems and player interaction design Animation, physics, and gameplay systems Performance optimization for PC, mobile, and console Packaging, testing, and deployment