I will do 3d game character animation 3d rigging model unreal engine ue5 game animation

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steven_jaye
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steven_jaye
STEVEN

About this gig

create-3d-combat-and-gameplay-animations-keyframe-and-mocap


Hi, I'm STEVEN, a 3D character animator focused on making game characters move with purpose, weight, and personality.


I rig and animate custom 3D characters for Blender, Unreal Engine, and Unity. Whether you need a clean idle loop, fluid locomotion, or expressive combat animations, I create motion that feels natural and game-ready, not stiff or generic. Every animation is built with proper timing, smooth transitions, and engine compatibility in mind.


What you can expect:

Clean, production-ready rigging including body, fingers, and facial controls when needed

Polished animations such as walks, runs, attacks, idles, and gestures

Correct export setup for Blender, Unreal Engine, or Unity

Clear communication, progress updates, and reliable delivery


I've worked with indie developers and growing studios who care about quality and performance. My goal is simple: help your characters feel alive so players stay engaged.

Send over your model or idea, choose a package, and lets bring your character to life.


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Get to know STEVEN

STEVEN

3D Artist Unreal Engine and 3D Design

  • FromSpain
  • Member sinceJun 2026
  • Avg. response time8 hours
  • Languages

    English, Spanish, Italian, German, French, Hebrew
I create 3D animation, game-ready assets, and custom 3D models for games, videos, products, and 3D printing. My work covers Unreal Engine 5, character animation, MetaHuman, AI video storytelling, STL/3MF/OBJ files, and 3D jewelry design. Need a model fixed, a character moving, or an idea turned into 3D? Send me your reference and let’s build it.