I will create low poly game assets and props in blender


About this gig
Need optimized, high-quality 3D props to turn your greybox maps into a stylized game world? I design engine-ready low-poly environment assets and props strictly in Blender, tailored perfectly for modern indie games. Every model I deliver is fully optimized for performance, keeping your polycounts low and draw calls minimal so your game loops run smoothly without any performance lag.
What I Create:
- Street and Trackside Scenery: Road barriers, cones, signs, streetlamps, and stadium fencing.
- Sci-Fi and Cyberpunk Props: Custom crates, barrels, storage lockers, and tech containers.
- Level Dressing Foliage: Stylized low-poly trees, modular rocks, blocks, and terrain debris.
Technical Production Quality:
- Clean Topology: Manually modeled geometry with zero messy polygons.
- Engine Ready: Delivered in standard .FBX and .OBJ formats, fully compatible with Unity, Unreal Engine, and Godot.
- Shared Color Palettes: Assets grouped on optimized texture layouts to save performance memory.
- Source Files Included: Always includes the original .blend source file for easy internal tweaks.
PLEASE MESSAGE ME BEFORE ORDERING with your concept references or prop list so I can provide a precise custom quote for
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Steven
Game Developer
- FromNetherlands
- Member sinceApr 2025
- Avg. response time1 hour
Languages
English, Dutch
FAQ
Do you model 3D characters or complex vehicles like cars?
No. I specialize strictly in environmental props, map scenery, and background decoration assets. This keeps my production fast, highly optimized, and focused on clean world design.
Are these assets ready to import directly into Unity or Unreal Engine?
Yes. All models are exported to industry-standard .FBX and .OBJ formats with centered pivot points and optimized scale coordinates, making them immediately ready for your game project pipeline.
Do your models include the original source files?
Yes, every package includes the original .blend source file alongside the engine-ready files. This ensures you can easily modify or scale the geometry down the road if needed.

