I will develop unity VR game or immersive experience for meta quest 2 or 3, oculus


About this gig
Bring your vision to life in a fully immersive 3D world.
Virtual Reality is no longer just a "gimmick" its a powerful tool for gaming, training, and simulation. However, a bad VR experience causes motion sickness and frustration.
I specialize in building optimized, physics-based VR experiences that feel natural and run smoothly on standalone headsets like the Quest 3.
I work primarily in Unity using OpenXR, ensuring your project works across all major hardware.
What I offer in this Gig:
- VRIF / XR Interaction Toolkit: Advanced physics interactions (climbing, physics-hands, realistic weight).
- Locomotion: Smooth locomotion, teleportation, or custom vehicle physics.
- Optimization: Static/Dynamic batching and texture atlas creation to maintain 72/90/120 FPS.
- UI/UX for VR: Diegetic (in-world) menus and spatial UI that doesn't break immersion.
- Multiplayer VR: Integration with Photon Fusion or Normcore for social VR experiences.
> Note: VR development is highly technical. Please message me to discuss your hardware targets (Standalone vs. PCVR) before ordering!
Get to know Stevenson
Game Scripter and Game Developer
- FromUnited States
- Member sinceFeb 2026
- Avg. response time1 hour
Languages
English, Spanish, German
Other Game Development Services I Offer
FAQ
Can you port my existing PC game to VR?
Yes, but it requires a full UI and input overhaul. Contact me for a custom quote on porting services.
Do you support Hand Tracking?
Absolutely. I can implement Meta Quest hand tracking or Ultraleap support.
Is the source code included?
Yes, all packages include the full Unity Project and C# scripts.
