I will create game ready hard surface 3d models and props


About this gig
I create game-ready 3D hard-surface models and props for your game or real-time project from weapons and vehicle parts to machines and sci-fi assets, as well as small game-ready environments.
Every asset is fully modeled, UV unwrapped, and PBR textured (albedo, normal, roughness, metallic), then optimized and exported ready to import into Unity, Unreal Engine, or O3DE whichever engine you need.
Using industry-standard tools (Blender, Substance Painter, Substance Designer) along with custom, self-coded tools built for my own workflow, I deliver clean topology and production-ready assets.
Since the final price depends on polygon count, texture resolution, number of LODs, and engine-specific requirements, please message me your project details before ordering so I can confirm scope or prepare an accurate Custom Offer for anything beyond the listed packages.
Let's bring your game world to life!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Archrift Hun
Ghost in the machine
- FromHungary
- Member sinceSep 2026
Languages
Hungarian, English
My Portfolio
FAQ
Which game engine do you support?
I can prepare assets for Unity, Unreal Engine, or O3DE — just let me know which one you're using, and I'll export in the right format and settings for it
What file formats will I receive?
You'll get either a standard FBX file or an engine-specific asset package (Unity or Unreal Engine format), along with organized PBR texture maps (albedo, normal, roughness, metallic) — just let me know which you prefer. The source Blender file can be included on request.
My project is bigger/more complex than the listed packages — what should I do?
Please message me your requirements (reference images, poly budget, number of assets, LODs needed) before ordering, and I'll prepare an accurate Custom Offer.
Do you provide LODs (Level of Detail models)?
LODs aren't included by default, but you can add them as a Gig Extra, or mention your needs before ordering for a custom quote.
What software do you use to create the assets?
I use industry-standard tools: Blender for modeling, Substance Painter and Substance Designer for texturing, along with my own custom-built tools to speed up the workflow.
Can you model based on my reference images or concept art?
Yes, just attach your references when placing the order (or send them beforehand), and I'll match the style and proportions as closely as possible.

