I will model game ready 3d props for arma reforger enfusion mods


Level 2
About this gig
Looking for a 3D artist who actually understands the Enfusion pipeline, not just generic game-asset work? I specialize in creating optimized, game-ready props for Arma Reforger mods, built and exported correctly for Workbench from day one.
What I deliver: custom static props (furniture, military gear, environment clutter, barriers, containers, weapon attachments, vehicle accessories, and more) modeled in Blender or 3ds Max, complete with proper LODs, collision shapes (UBX_/UTM_ convex and trimesh colliders), and PBR textures (Base Color, Normal, ORM/AO) exported in the correct FBX format for the Enfusion Blender Tools pipeline. I set up materials so they're ready to drop straight into Workbench as .emat files, no rework needed on your end.
Whether you're building a Game Master scenario asset, a faction overhaul, or a standalone mod for the Workshop, I make sure every prop is clean-topology, properly UV-unwrapped, and performance-friendly so it doesn't tank your mod's frame rate.
What I need from you: reference images/dimensions, intended use of the prop (static decoration, interactable, destructible, etc.), and your texture resolution preference.
Turnaround and revisions scale with
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Hansaka
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Level 2
- FromSri Lanka
- Member sinceFeb 2023
- Avg. response time1 hour
- Last deliveryabout 2 hours
Languages
English

