I will build addictive 2d pixel art game, topdown game, pixel web game, platformer game


About this gig
Hello and welcome!
Are you looking to turn your 2D game idea into a polished, fun, and engaging experience? You're in the right place.
I'm a professional 2D game developer with 5+ years of experience, specializing in pixel art and 2D game development using industry-leading engines such as Unity and Godot. I help creators, startups, and studios bring their ideas to life with smooth gameplay, clean mechanics, and eye-catching visuals.
I can develop:
- 2D Pixel Art Games
- Platformer & Top-Down Games
- Indie & Retro-Style Games
- Web, PC, and Mobile Games
- Single-player & Multiplayer (Online / Local Offline)
Why choose me?
- Strong focus on gameplay quality and performance
- Clear communication and on-time delivery
- Experience with kid-friendly and educational games
- Your satisfaction and vision always come first
Whether you have a full game idea or just a concept, I'll guide you through the process and turn it into a playable, professional game.
Message me now and lets start building your 2D game today!
Get to know Enzo Palmer
I turn 2D game ideas into polished, playable experiences
- FromUnited States
- Member sinceJan 2026
Languages
English, Spanish, French, German
FAQ
What do you need from me to start the project?
To get started, I’ll need a clear description of your game idea, preferred platform (PC, mobile, or web), target audience, and any reference games or visual styles you like. If you already have assets, a GDD, or sketches, that’s great — but I’m also happy to help shape the concept from scratch.
Which game engines do you use, and what platforms do you support?
I primarily work with Unity and Godot, depending on your project needs. I develop 2D games for PC, Web, Android, and iOS, including single-player and multiplayer (online or local offline). I’ll always recommend the best engine and setup for your specific goals.
Can you handle both game logic and visuals?
Yes. I specialize in 2D game development, including gameplay mechanics, UI implementation, and integration of pixel art assets. If needed, I can also collaborate with your artist or work with provided assets to ensure a smooth and polished final result.

