I will port, edit, create custom sfm model gmod playermodel tf2 cs2 l4d2 player model

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surmodskills
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surmodskills
Abdulsamod

About this gig

HELLO GREATS BUYER!!!


Are you looking for a professional 3D artist to port, edit, or create high-quality models for games and animation? Youre in the right place.


I specialize in Source Filmmaker (SFM) and game-ready 3D models, with experience working across multiple platforms and engines. Whether you need a clean port, detailed edits, or a fully custom character, I deliver models that are properly rigged, optimized, and ready to use.


What I can do:

  • Port models to SFM, Left 4 Dead 2, Garrys Mod, TF2, CS2, MMD
  • Create and edit GMod player models
  • Custom VR characters / VR-ready models
  • Fix broken rigs, weights, bones, or materials
  • Optimize models for performance and in-game use
  • Work with furry models, custom characters, and existing assets


What you will get:

  • Clean topology and proper weighting
  • Correct bones, textures, and materials
  • Engine-ready models with attention to detail
  • Clear communication and on-time delivery


Every project is handled with care and professionalism. Please message me before ordering so we can discuss your requirements and choose the best option for your project.


Lets bring your model to life.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Abdulsamod

Abdulsamod

3D Character Modeller

  • FromUnited Kingdom
  • Member sinceJan 2026
  • Avg. response time12 hours
  • Languages

    English
HELLO GREATS BUYER!!! I am a professional 3D artist and SFM modeller with strong experience in creating, editing, and porting high quality models for multiple platforms. I specialize in Source Filmmaker (SFM) models, Garry’s Mod player models, VR characters, MMD models, and game ready assets for TF2, CS2, Left 4 Dead 2, and more. I can create original models, port models between games, fix broken rigs, optimize meshes, and deliver clean, well weighted results that work perfectly in engine. I also work with furry models, custom characters, and detailed edits based on existing 3D assets THANKS