I will organise your unreal project and optimise blueprints


About this gig
This Gig includes Project Management (such as using Naming Conventions, Organised Level Hierarchy's, Project Settings) and Blueprint Optimisations and Organisation (Commented Code, Remove unwanted Functions/Methods ,General Fixes).
Is your Unreal Engine project becoming difficult to manage? Are you losing precious development time trying to decipher your own Blueprints, or struggling with a project inherited from another developer? Nothing kills the momentum of game development faster than a cluttered Content Browser, "spaghetti" node graphs, and performance-draining logic.
My goal is not just to "tidy up" your files; it is to implement industry-standard practices that will make your game run smoother and make your life as a developer significantly easier.
Before purchasing, send an direct message to be via Fiverr to explain your situation and send your project to me. I will always try my best to fix your selected blueprints.
Get to know Michael N.
Aiming to get into Game Design and Development
- FromUnited Kingdom
- Member sinceJun 2021
Languages
English
FAQ
Can you fix C++ code as well?
No. This Gig focuses primarily on Blueprint Visual Scripting. However, if you have C++ Classes that are interactable within Blueprints, I can organise them based on their subclasses.
Will this break my game?
I will take extreme care of your project by using an Private Github Repository for Version Control which'll be accessible by Me (Michael) and You (the buyer) if applicable. If anything goes wrong, I can revert any changes.
How will I send the project?
You can zip your project and send it via an Cloud Service (such as Onedrive, Google Drive, MEGA). Please make sure that it's accessible upon purchase. If not, I will send an direct message through Fiverr to confirm access.
Do I primarily work in Unreal Engine 5?
Yes. I am confident using Unreal Engine 5 and it's Blueprint Visual Scripting. However, due to being actively learning this engine, I may not initially understand some methods in Unreal Engine; but I will invest time in researching them to ensure your problem is resolved.
Will you delete the project after completing?
Yes. Once your Problem or Service Request has been completed, I will remove your project from all of my devices after 3 Days or by request. If you end up corrupting the project, send an direct message and I will try my best to resolve it via an backup.

