I will fix unreal engine cpp and blueprint issues

T
tabishazam
T
tabishazam
S.Tabish Azam

About this gig

I will help diagnose and fix Unreal Engine C++ and Blueprint issues in existing projects.

I am an experienced Unreal Engine developer specializing in debugging, optimization, plugins, gameplay systems, and complex engine workflows.


I can fix:

  • C++ Compile Errors & Build Issues
  • Blueprint Errors & Broken Logic
  • Crashes & Runtime Exceptions
  • Packaging & Deployment Problems
  • Performance Bottlenecks (CPU / GPU / Memory)
  • Plugin & Module Issues
  • Multiplayer / Replication Bugs
  • Async / Threading Issues
  • UI & Widget Problems
  • Engine Upgrade & Migration Fixes
  • API / WebSocket / Backend Integration Issues
  • Editor Tool & Plugin Debugging


Please contact me before ordering and provide details about the issue, engine version, logs, and reproduction steps if available.

Get to know S.Tabish Azam

S.Tabish Azam

Senior Software Engineer

  • FromPakistan
  • Member sinceMar 2021
  • Avg. response time1 hour
  • Languages

    English
I am a Senior C++ Software Engineer with 8+ years of experience building real-time systems, primarily using Unreal Engine and Unity. My work focuses on engine-level programming, game play mechanisms, and developer tooling. At Epic Games, I worked on tools that improved how developers and artists interact with content - making asset handling easier. Currently at 4D Pipeline, I design and implement systems for all sorts of 3D applications and lead cross-functional teams. I focus on writing maintainable, production-ready code and solving problems that have real impact on teams and products.

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