I will make your rpg game music


About this gig
Every game, video, or project has a soul. My job is to give it a voice. Whether you need a sweeping orchestral score for an epic boss battle, a high-energy J-Pop anthem for your protagonist, a gritty electronic synthwave track for a cyberpunk city, or an authentic chiptune loop for a retro RPG, I specialize in bridging the gap between traditional composition and modern production.
I dont just make beats. I craft immersive soundscapes. Drawing from the lush melodicism of Japanese Pop, the structural complexity of Symphonic music, and the precision of tracker-based composition, I create dynamic tracks that evolve with your story. Hire me for RPG, Game, TV, Advertising, and like-things.
Get to know Ling Lin
Professional Producer and Composer
- FromUnited States
- Member sinceMay 2020
- Avg. response time1 hour
Languages
English
My Portfolio
FAQ
What software and tools do you use?
I work primarily in FL Studio for production, mixing, and mastering. I use MuseScore for orchestral notation, sheet music, and MIDI preparation. OpenMPT is my go-to for tracker-based retro/chiptune music and module files. LingStation is used for vocal synthesis and J-Pop/anime-style vocal processing
Can you make retro RPG or chiptune music?
Yes. Using OpenMPT, I can create authentic tracker-based music and deliver it as .mod, .xm, .it, or rendered audio. This is perfect for retro RPGs, visual novels, game jams, and projects that need small file sizes or a genuine console-era feel.
Can you provide sheet music or MIDI for orchestral parts?
Absolutely. With MuseScore, I can deliver PDF scores, individual instrument parts, and MIDI files. This is ideal if you plan to record with live players, need reference scores, or want to integrate the music into notation software.
Do you offer J-Pop vocals or vocaloid-style vocals?
Yes. I use LingStation for vocal synthesis, harmonies, and stylized vocal processing. I can also write lyrics in English or transliterated Japanese. If you want a human vocalist instead, I can help coordinate that for an additional fee.
What file formats do you deliver?
epending on the package, I can deliver: WAV (24-bit/48kHz) for games, film, and commercial release MP3 for previews and reference MIDI for orchestral or synth parts PDF sheet music and individual parts via MuseScore .mod / .xm / .it tracker modules via OpenMPT Stems for
Can I get the FL Studio project file?
Stems are always available. The FLP project file can be provided for an additional fee or negotiated as part of a premium package. This lets you tweak the mix or edit the arrangement yourself.
Do you offer loopable tracks for games?
Yes. I provide seamless loops, intro + loop versions, and dynamic stems so your audio engine can trigger instruments based on gameplay — for example, adding drums when combat starts.
How long does a track take?
For a standard 2–4 minute track, my typical turnaround is 3 to 7 business days, depending on complexity. Rush delivery is available for game jams, trailers, and deadlines — just ask about a Rush Fee.
