I will create aaa character quality for unreal engine and unity

T
taf_media
T
taf_media
TAF

About this gig

If you are building a serious project in Unreal Engine, Unity or Godod, you need assets that are optimized, clean, and visually impressive.


I am a professional 2D/3D Character Artist and Animator with more than 8 years working in the game industry. Also I´m a game developer myself and currently working on MOLOKAUST ( https://store.steampowered.com/app/4503570/MOLOKAUST/). So I perfectly understand how to do a high-quality and optimized characters.


Character Workflow:

  • Sculpting: High-fquality ZBrush sculpting.
  • Retopology: Clean and quad-based topology for animation.
  • Optimization: Bake high-poly mesh into the low-poly mesh to preserve high-poly details.
  • Texturing: 4K PBR texture layers.
  • Varification: I import every character into both Unreal and Unity engine to be sure materials are correctly.


I can do:

  • Realistic Human Characters, Stylized / Cartoon Characters, Creatures, Armor, and Clothing.
  • Character Rigging and Facial Rigging.
  • Animations ( Idle, Walk, Run, Jump, Crouch, etc ).


Software: ZBrush, Substance Painterand Maya.


️PLEASE SEND ME A MESSAGE BEFORE PLACING AN ORDER.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know TAF

TAF
  • FromArgentina
  • Member sinceJun 2025
  • Avg. response time1 hour
  • Languages

    English, Spanish
I´m Tomás from Argentina, a professional 2D/3D Animator, Game Developer, Illustrator and 3D Sculptor. I have more than 8 years of experience in the industry and I fully understand what the client requires. I have worked for various studios, music videos, businesses, websites, social media, and youtube projects.