I will create a playable ad in unity for your mobile game


About this gig
Your CPI is high because your creative is weak, not because your game is bad.
I build playable ads in Unity that show the core loop in the first 3 seconds and hand the user a win before the CTA. I have shipped mobile titles and worked on the UA side, so I build creatives around what the funnel actually needs, not just a nice animation.
WHAT YOU GET
- A lightweight HTML5 playable, single-file build
- Packaged for your ad network format (AppLovin, Unity Ads, Mintegral, IronSource, Google)
- End card with your CTA and store badge
- Tested on mobile Safari and Chrome
WHAT I NEED FROM YOU
- Your game build or a link to the store page
- Art assets, or I use placeholders from your game
- Which networks you run on
Not sure what to test? Message me before ordering. I will tell you which hook is worth building, for free.
I answer within a few hours. Turkish and English.
Get to know talhasoylu
- FromTurkey
- Member sinceAug 2020
Languages
Turkish, English
FAQ
Do you work with existing Unity projects?
Yes. Send me the project and I will pull the core loop out of it. If you cannot share the project, I rebuild the loop from your gameplay video.
Which networks do you package for?
AppLovin MAX, Unity Ads, IronSource, Mintegral and Google. Tell me which ones you run and I deliver in those formats.
Can you also run the tests?
No, I build the creative. You or your UA team runs it. I can tell you what to look at in the results.
What if the playable does not perform?
Creatives are a numbers game. That is why Standard and Premium include variants, so you test more hooks per order instead of one guess.

