I will animate 3d fps game character combat fighting attack animation in unreal engine


About this gig
Need killer FPS animations that feel smooth, realistic, and Game ready? I will animate your game character for any type of action sequences, physics, combat animation, any walk cycle animation for your unity and unreal engine game development.
Using software such as Blender, Maya, CInema4d, Unreal engine 4 and 5. I'll handle loops, IK setups, retargeted mocap, and physics-simulated details that level up your game.
What i can do;
- FPS idle, walk, sprint, aim loops
- Realistic combat moves
- IK hand/weapon setups for clean aiming
- Motion capture cleanup & retargeting
- Root motion or in-place export
- Light cloth, strap, or prop physics simulation
AND OTHER ANIMATION SUCH AS:
- Cutscene animation
- Physics base animation
- Dance
- Flight
- Cycling
- Crashing
- Mount animation
- Gesture
- Ladder climbing animation
- Sport animation
- shape shifting
File Deliverables
- Clean FBX animation files
- UE5 Animation Blueprint
- Preview videos (MP4/MOV)
- Rig/IK setup files (MA/BLEND if needed)
- Source files on request
#FPSAnimation #3DCharacterAnimation #CombatAnimation #UnrealEngine5 #IKRig #MocapRetarget #WeaponAnimation #RootMotion #PhysicsSimulation #ControlRig #AAAAnimation #ShooterGame #GameDev #UE5Animation
Get to know Techim
- FromGermany
- Member sinceJul 2025
- Avg. response time3 hours
Languages
English, Spanish, German, Italian
FAQ
Do you handle all FPS poses?
Yes, Idle, aim down sights, reload, shoot, melee
Can you retarget mocap?
Absolutely. I’ll clean and match mocap to your custom rig.
Will the animations work in UE5?
100%, I deliver fully compatible .FBX + optional Control Rig/Animation Blueprint.
Can you add physics?
Light cloth/prop sim is included for realism
Do you sign NDAs?
Of course. Your project stays private.

