I will do professional aaa level design and pacing in ue5 or unity

T
teddysj
T
teddysj
Teddy J

Level 1

About this gig

I am a Senior Level Designer with over 6 years AAA experience at Ubisoft, Gameloft and in Solo Development, specializing in structural flow, visual composition, pvp spaces, traversal, open world navigation and mission pacing. I help indie studios and solo developers turn raw mechanics into intuitive, memorable spaces that guide players naturally without hand-holding.


Whether you need an expert critique or a production-ready blockout, I bring proven AAA development standards to your project in Unreal Engine 5 or Unity.


What I Offer:

  • Level Audits: In-depth consulting of pacing, layout, and navigation.
  • Greybox: Playable 3D blockouts tuned to your game metrics with clear color coding.
  • L1 First-Pass: Dressing the greybox with your 3D assets, guide lighting, and gameplay ingredients.


Scope Boundary:

I focus strictly on level design. I do not provide Blueprints/C# scripting, enemy AI logic, or custom 3D modeling.


Looking for a larger scope? For full campaigns, open worlds, or advanced L2/L3 production, DM me. I am open to custom milestone contracts tailored to your studio's development schedule.


Please message me before ordering so we can review your needs!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Teddy J

Teddy J
4.9(64)

Level 1

  • FromRomania
  • Member sinceJun 2020
  • Avg. response time1 hour
  • Last delivery1 month
  • Languages

    English, Romanian, French
Architecture graduate, I work as a Level Designer and freelance Graphic Designer. In my spare time, I write fiction and fantasy and I am very creative and passionate about world building and lore crafting.