I will animate and rig your stylized 3d character for games


Level 1
About this gig
Stop wasting time with broken rigs and stiff movements! Get engine-ready 3D animations now.
Are you tired of animations that break during import to Unity or Unreal? I provide high-quality, stylized character animations and robust rigs specifically designed for modern game development.
What I offer:
- Engine-Ready: Clean FBX exports tested for seamless integration in Unity/Unreal.
- Pro Rigging: Functional IK/FK rigs with professional weight painting and clean deformations.
- Expressive Motion: High-quality loops (Idle, Run, Attack) with a strong focus on weight and personality.
- Optimization: Quad-based topology and optimized keyframes for maximum performance.
My Workflow:
- Model Check: Reviewing your topology for rigging readiness.
- Rigging: Building a custom skeleton for your characters unique proportions.
- Animation: Crafting smooth, high-impact stylized loops.
- Delivery: Final FBX files + Source .BLEND (in Premium).
I'm a 3D Artist who understands the GameDev pipeline. Lets bring your character to life like a pro!
Please message me before ordering to discuss your technical specs!
Get to know Temirlan
Let's team up and build something amazing together!
Level 1
- FromKazakhstan
- Member sinceNov 2024
- Avg. response time7 hours
- Last delivery1 week
Languages
English, Russian
My Portfolio
FAQ
Can you create and model a character from scratch?
Yes, I can! While this Gig focuses on animation and rigging, I offer character modeling and design as an extra service. Please message me with your concepts or references, and I will provide a custom offer for a full-cycle character creation.
Which game engines are your animations compatible with?
My animations and rigs are fully compatible with Unity, Unreal Engine, Godot, and other major engines. I deliver assets in FBX format, ensuring that all bone hierarchies and animations work perfectly upon import.
Do you provide the source files?
Yes. Source .BLEND files are included in the Premium package. For Basic and Standard packages, you can add "Source File" as a Gig Extra during checkout.
What if my model has bad topology for rigging?
I always perform a technical check of your model before starting. If the topology needs minor fixes for better deformation, I can handle it. For major retopology, I may suggest an additional service to ensure the best animation quality.
Can you animate a character I’ve already rigged?
Absolutely. If you already have a functional rig, I can create custom animations for it. Just ensure the rig is compatible with Blender, and I’ll take care of the rest.

