I will develop advanced ue5 combat system with fps gameplay mechanics ai and prototype


About this gig
HELLO!
Are you building a UE4 / UE5 game and need a solid, responsive, and scalable combat system and replicated gameplay mechanics?
I'm a professional Game Developer specializing in Unreal Engine combat systems, gameplay mechanics, and Blueprint scripting for indie, AAA-style, multiplayer, and prototype games.
I will design and implement a fully functional 3D combat system tailored to your game type FPS, action-RPG, horror, survival, shooter, simulator, or multiplayer game.
What I can build for you:
- AI combat behavior (attack, defend, react, patrol)
- Hit detection, damage, health & stamina
- Combo attacks, abilities & skills
- Inventory-based combat integration
- ️Player vs AI / Player vs Player combat
- Multiplayer-ready combat (replication supported)
- ️Combat UI (health bars, cooldowns, indicators)
- ️Bug fixing & optimization
- Demo-ready system
All systems are built with clean Blueprints, scalable logic, and performance in mind ready for expansion and future updates.
Whether you're working on a game prototype, a full UE5 game, or polishing an existing system, Ill help you get professional-level results.
Message me before ordering so we can align the combat style with your vision.
Get to know Temiy
Game developer and programmer
- FromUnited States
- Member sinceFeb 2026
- Avg. response time2 hours
Languages
English, Spanish, French, German
FAQ
Do you work with Unreal Engine 5 Blueprints only?
Yes. I specialize in UE4 & UE5 Blueprints, with optional C++ integration if needed.
Can this work for FPS, horror, or action-RPG games?
Absolutely. I customize the combat system based on your game genre and mechanics.
Will this work for multiplayer games?
Yes. Multiplayer combat with proper replication can be included in Standard or Premium packages.
Can you fix or improve an existing combat system?
Yes. I offer bug fixing, refactoring, and optimization services.
What do you need to get started?
Your Unreal Engine version, character type, combat style reference, and whether the game is single or multiplayer.

