I will create 3d terrain maps, heightmaps and game environments for unreal and unity


About this gig
Need a realistic 3D terrain map built from real-world elevation data, or a custom heightmap for your game? I create 3D terrain maps, topographic relief models, shaded hillshade maps and game-ready landscapes for game developers, mapmakers, GIS projects and 3D artists.
WHAT I OFFER
- 3D terrain map and 3D topography from any real location (DEM, SRTM, LiDAR)
- 16-bit heightmap for Unreal Engine 5 and Unity
- Game environment and landscape terrain with materials
- Topographic map, shaded relief, hillshade and elevation map
- 3D relief map, city map and world map
- STL terrain model for 3D printing
WHAT YOU GET
PNG/TIFF heightmap, FBX/OBJ terrain mesh, textures, high-resolution map render, GeoTIFF, and STL on request.
WHY CHOOSE ME
- Accurate scale and clean topology
- Performance-optimized, engine-ready files
- Fast communication, early previews and revisions
- Tools: Blender, QGIS, Gaea, Unreal Engine
Send me a location, coordinates, reference image or game concept and I will turn it into a detailed 3D terrain. Message me before ordering so we can confirm scope, size and file format.
3d terrain map, 3d topography, heightmap, game environment, landscape terrain, topographic map, shaded relief
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Luna Nex
3D Terrain Modeler Topographic Maps and 3D Landscapes
- FromUnited Kingdom
- Member sinceOct 2026
- Avg. response time1 hour
Languages
English, French, German, Spanish
FAQ
Can you make terrain for Unreal Engine and Unity?
Yes. I build terrain from real elevation data (DEM, SRTM, LiDAR) and convert it to a 16-bit heightmap with correct Z-scale and mesh, so your 3D terrain map imports cleanly into Unreal Engine 5 or Unity. Terrain is optimized for performance, with textures and materials if ordered.
What files will I receive?
I deliver a PNG or TIFF heightmap, FBX or OBJ terrain mesh, textures, a high-resolution 3D relief map render and GeoTIFF for mapping work. STL files for 3D printing are available on request. Tell me your game engine or software and I will match every file format to your workflow.
Can you create topographic and hillshade maps?
Yes. I create topographic maps, shaded relief, hillshade and elevation maps from DEM and contour data for GIS, tourism, research and design projects. Choose a realistic, minimal or stylized look, and I can add trails, labels, landmarks and a legend to your 3D terrain map.
Do you build game environments and landscapes?
Absolutely. I build realistic or stylized game environments and landscape terrain for open worlds, arenas and levels, including mountains, deserts, islands and valleys. Each landscape has clean topology, correct scale and is ready for Unreal Engine, Unity or Blender.
Can the terrain be 3D printed?
Yes. I can prepare watertight STL terrain models for 3D printing from any real location, with the base, size and vertical exaggeration you want. Send the area, print dimensions and printer type, and I will deliver a clean, print-ready 3D relief map model for you.
How long does delivery take?
Delivery depends on size and detail. Small terrain maps and heightmaps usually take 2 to 4 days, while large open-world landscapes take longer. Every package includes revisions, and I share an early preview so your 3D terrain matches your vision before final delivery.

