I will sculpt high resolution characters and create photoreal environment render

T
tg_kakashi
T
tg_kakashi
Pabitra Mandal

About this gig

I will sculpt high-resolution characters and create photoreal environment renders in Blender. Optional retopology, UV unwrap, and game exports available on request.


I produce production-quality high-poly sculpts and photoreal renders in Blender (Cycles/EEVEE). Deliverables include high-res sculpt, textured turntable renders, and the source .blend file. If you need low-poly retopology, UV unwrapping, or game-ready exports (FBX/glTF), request the retopo & export add-on and I will provide a custom quote and delivery time.


I currently specialize in sculpting and realistic scene creation; retopology & UV unwrapping are available as a paid extra while I complete my retopo workflow.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Pabitra Mandal

Pabitra Mandal

Student

  • FromIndia
  • Member sinceJan 2026
  • Languages

    English
As a committed Blender 3D artist, my goal is to produce realistic renders and top-notch 3D models that adhere to production standards. Whether you require assets for games, photoreal product visuals, animations, or files ready for 3D printing, I provide clean topology, optimized UVs, PBR texturing, and lighting setups customized for every project.