I will edit and rig glb file,addarkit52 for stream,talkinghead,k9 ai avatar vrm,lipsync


About this gig
Avatar/character creations, 8k high detailed texture, Advance 3D rigging that includes arkit52 blendshapes, Lipsync, visemes(audio/smooth talk), TalkingHead/met4citzen compatible, UE5 and Mixamo, animations retargeting and so forth with accurate avatar topology and deliver compatible 3D Real-Time file that can use for (Live stream, Three js browser, app & website), GLB, VRM, & editable Blender file
My 3D Avatar will be driven by:
- webcam face tracking
- iPhone facial capture
- Live streaming app & websites
- ARKit-compatible capture pipelines
- browser-based facial animation systems
- LiveKit / WebRTC applications
- audio-driven talking systems
- external mocap pipelines
Facial and body Mocap workflows and i can Mocap record myself ( i have my own Rokoko suit, for Mocap recordings), Mocap cleaning, Arkit and FACS Blendshapes, Organic Modelling and Retopo work, keyframed Character animation, quality management of 3D assets for mobile, games etc
Avatar will have complete:
- facial rig
- 52 blendshapes
- morph targets
- visemes (if used)
- animations
- materials
finger rig
full humanoid body rig
shoulder rig
Also and above all. I am a Team player. Responsive, respectful at all times & professional
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Theollae
3D avatar bone coding for RealTime use, model for Three js webapp, JavaScript
- FromUnited States
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English, Spanish, Italian, German, French

