I will edit and rig glb file,addarkit52 for stream,talkinghead,k9 ai avatar vrm,lipsync

T
theollae
T
theollae
Theollae

About this gig

Avatar/character creations, 8k high detailed texture, Advance 3D rigging that includes arkit52 blendshapes, Lipsync, visemes(audio/smooth talk), TalkingHead/met4citzen compatible, UE5 and Mixamo, animations retargeting and so forth with accurate avatar topology and deliver compatible 3D Real-Time file that can use for (Live stream, Three js browser, app & website), GLB, VRM, & editable Blender file

My 3D Avatar will be driven by:

  • webcam face tracking
  • iPhone facial capture
  • Live streaming app & websites
  • ARKit-compatible capture pipelines
  • browser-based facial animation systems
  • LiveKit / WebRTC applications
  • audio-driven talking systems
  • external mocap pipelines


Facial and body Mocap workflows and i can Mocap record myself ( i have my own Rokoko suit, for Mocap recordings), Mocap cleaning, Arkit and FACS Blendshapes, Organic Modelling and Retopo work, keyframed Character animation, quality management of 3D assets for mobile, games etc


Avatar will have complete:

  • facial rig
  • 52 blendshapes
  • morph targets
  • visemes (if used)
  • animations
  • materials

finger rig

full humanoid body rig

shoulder rig


Also and above all. I am a Team player. Responsive, respectful at all times & professional

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Theollae

Theollae

3D avatar bone coding for RealTime use, model for Three js webapp, JavaScript

  • FromUnited States
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, Italian, German, French
I work as a 3D artist developer, I develop 3D avatar that include coding, optimized for RealTime & virtual, VFX, game assets, animate If you're building app, browser, website on three js/javaScript then I'm here to create, optimized & integrate 3D model for any of your Real-Time use & AI interactive You'll ofc like to choose me because I have many years of experienced doing this "contact for me portfolio", My expertise lies on creating 3D models that is 99% similar to your references (2D/any) with advance bones that include body & cloth physics, arkit151, morphs, facial rig, lipsync and others