I will design a balanced loot, progression, or game economy system
About this Gig
Struggling to make your game feel rewarding, balanced, and engaging?
I specialize in designing game systems that keep players motivated and coming back, including loot systems, progression loops, and in-game economies.
Whether you're building an RPG, an idle game, or a mobile game, I can help you create systems that feel satisfying and fair.
What I can design for you:
- Loot systems (rarity, drop rates, rewards)
- Progression systems (leveling, upgrades, scaling)
- Game economies (currencies, sinks, pricing)
- Crafting systems and reward loops
- Feature systems (pets, quests, collections, etc.)
What you'll get:
- Clear, structured system design documents
- Balanced and scalable mechanics
- Easy-to-implement designs for your coder
Send me a message before ordering so I can understand your project and recommend the best approach.
Game type:
Video Game
My Portfolio
FAQ
What do you need from me to get started?
A brief description of your game, your goals, and any existing systems or documents (if available).
Can you work with unfinished or early-stage ideas?
Yes. I can help shape raw ideas into clear systems and gameplay loops.
Will I receive a document or just feedback?
For the lowest tier, you will receive a clear, structured list of feedback. Higher tiers include detailed system design documents.
Do you provide coding or implementation?
No, I focus on system design. All work is structured so developers can easily implement it.

