I will build custom low poly map, studded map with terrain, landscape for roblox game


About this gig
Are you tired of generic, flat, or copy-pasted Roblox terrain that makes your game look like every other project on the platform? Your map is the first thing players see and first impressions decide whether they stay and play... or leave in 10 seconds.
I'm Thiago, a skilled and specialized Roblox low poly map & terrain artist with a passion for building immersive, optimized, and visually stunning worlds that keep players engaged and coming back.
Whether you need a cozy low poly village, a sprawling open-world landscape, a battle royale island, an obby backdrop, or a fully studded terrain map I bring your vision to life with clean geometry, smart optimization, and that irresistible low poly aesthetic players love.
MY SERVICES INCLUDE
- Custom Low Poly Map Design
- Studded Terrain Building
- Landscape & Biome Design
- Terrain Sculpting (hills, valleys, rivers, cliffs, water bodies)
- Low Poly Prop Placement
- Roblox Studio Optimization
- Organized Workspace Setup
- Style-Matching to References
- Multi-Biome / Open-World Map Building
- And Lots More....
I bring your vision to life with clean geometry, smart optimization, and that irresistible low poly aesthetic players love.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Thiago
Robloxx Game Developer
- FromBrazil
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English
FAQ
Do you build the whole game, or just the map/terrain?
I specialize in maps, terrain, and landscape design, not scripting, UI, or game mechanics. I'm happy to collaborate with your scripter/team though!
Can you match a reference image or existing game style?
Absolutely! Send me references, mood boards, or existing games you like the style of, and I'll match the low poly aesthetic to your vision.
Will the map be optimized and not cause lag?
Yes, I build with performance in mind, using efficient part counts, mesh optimization, and smart terrain techniques so your game runs smoothly for all players.
Do you provide props, buildings, or just terrain?
Terrain and landscape are the core service, but basic low poly props (trees, rocks, structures) can be included depending on your package or added as an extra.
What software/tools do you use?
I work directly inside Roblox Studio using its native terrain and part-building tools, ensuring full compatibility with your project.

