I will build high quality low poly roblox map for tycoon, simulator, horror, obby game


About this gig
If you're building a tycoon, simulator, or obby game, you need a map that looks clean, runs smoothly, and actually fits your gameplay not a rushed build that gets in the way.
I design high quality low poly Roblox maps built specifically for tycoon, simulator, and obby games combining a clean, stylized look with smooth performance across devices, including mobile. Every map is built around your game's mechanics, not just its appearance.
No generic templates just a map built for how your game actually plays.
What I Offer
- Custom low poly Roblox map design
- Tycoon-specific layouts (plots, drop zones, upgrade areas)
- Simulator-friendly maps (zones, hubs, rebirth areas)
- Obby course design (checkpoints, stages, difficulty progression)
- Clean, optimized builds for smooth mobile and low-end device performance
- Fully organized Roblox Studio file, ready for scripting
Why Choose Me
- Focused specifically on low poly Roblox maps, not a generalist builder
- Experience across tycoon, simulator, and obby genres.
A cluttered, generic, or poorly optimized map can push players away before they even try your mechanics. Your game's first impression happens the moment a player loads in.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Thiago
Robloxx Game Developer
- FromBrazil
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English
FAQ
Can you build maps for tycoon, simulator, and obby games specifically?
Yes, all three genres are core to this gig. Each has different layout needs, and I design around the specific mechanics your game requires.
Will the map be optimized for mobile devices?
Yes. Low poly builds are optimized by design, and I pay close attention to part count and lighting to keep performance smooth across devices.
Do you provide the raw Roblox Studio file?
Yes, you'll receive a fully organized .rbxl file, ready to import into your game and easy to navigate for scripting or further edits.
Do you design gameplay-specific layouts, like tycoon plots or obby checkpoints?
Yes, gameplay-relevant layout design is part of the service, plots for tycoons, checkpoint placement for obbies, and zone layouts for simulators.
How long does a typical map take to build?
Delivery time depends on map size and complexity, smaller maps are faster, while larger or more detailed builds take longer. Exact timelines are listed in each package below.
Do you also handle scripting for the tycoon, simulator, or obby mechanics?
This gig is focused on map building and layout design. If you need scripting done as well, feel free to message me beforehand so I can advise on next steps.

