I will model 3d low poly character, animation, rigging for game asset and others


About this gig
Hi There!
Need a low poly 3D character that works in your game, not just in a render?
Messy topology, broken rigs, and stiff animations cost developers days of fixes and delayed launches.
I model clean, optimized low poly characters that are rigged, animated, and ready to drop into your game. Expect smooth deformation, light polycounts, and a look that matches your art style.
What you get:
- Custom low poly 3D character modeling
- Clean topology and UV unwrapping
- Hand-painted or PBR textures
- Rigging for games, humanoid or custom
- Animations: idle, walk, run, attack
- Accessories, sprite sheets, and game asset props
- FBX, OBJ, or GLB files for Unity and Unreal
Perfect for: indie developers, mobile game studios, animators, and VTubers.
Tools: Blender, Maya, ZBrush, Substance Painter, and Unity.
Why buyers trust me:
- Accurate results from your reference or concept
- Fast replies and clear updates
- Revisions until you are happy
- Careful attention to detail
Message me before ordering with your concept art or game details, and I will recommend the best approach and a clear timeline.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Thierry Jacques
Expert 3D character modeler for games, animation, and 3D printing
- FromFrance
- Member sinceOct 2026
- Avg. response time1 hour
Languages
English, French, German, Spanish
FAQ
What files will I receive?
You get your character in FBX, OBJ, or GLB, plus the textures. Rigged and animated packages come as FBX, ready to import into Unity or Unreal. I can also send the .blend source file as an extra.
Can you work from my concept art or reference images?
Yes. Send front and side views if you have them, and I will match your style closely. If you only have an idea or a few reference images, I can still build the character from that.
How many polygons will the character have?
It depends on your platform. Mobile games usually need a lower count than PC. Tell me your target polycount, or your game engine and platform, and I will optimize for it.
Do you offer rigging and animation separately?
Yes. Rigging and extra animations are available as add-ons, so you can start with a Basic model and upgrade later. Message me if you need a custom animation list.
How many revisions do I get, and how long does delivery take?
Revisions depend on your package: 1 in Basic, 2 in Standard, and 4 in Premium. Delivery time is shown on each package, and I will confirm a clear timeline before starting. Rush delivery is available as an extra.
