I will sculpt miniature, statue and actions figure for 3d printing

T
thomas_3de
T
thomas_3de
Thomas

About this gig

I create detailed 3D models designed to look great and print cleanly.

Whether you need a character, miniature, or custom object, I focus on making sure the final result works not just visually, but also technically for 3D printing. From stylized designs to more realistic pieces, everything is built with production in mind.


What I can help you with

  • Characters (stylized or realistic)
  • Miniatures and collectibles
  • Custom figurines and statues
  • Props, accessories, and unique objects
  • Creatures, busts, and more


What youll receive:

  • High-detail 3D model
  • STL / OBJ / 3MF files
  • Optimized for resin and FDM printing
  • Clean, production-ready geometry


Optional add-ons

  • Keyed parts for easy assembly
  • Model cutting & part separation
  • Hollowing for resin efficiency
  • File optimization
  • High-quality renders


How I work

  1. Clear communication from the start
  2. Structured workflow to keep things on track
  3. Revisions within the agreed scope
  4. Preview before final delivery


What Ill need from you

  1. References, sketches, or ideas
  2. Size and any specific details
  3. If youre not sure about something, feel free to ask first.
  4. Pricing depends on the complexity of the model.


Lets turn your idea into something you can actually hold.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Thomas

Thomas

Professional 3d Artist and Modeller

  • FromUnited States
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, Italian
I’m a passionate 3D Artist & 3D Modeller specializing in creating high-quality 3D characters, props, environments, and game-ready assets. I turn ideas and concepts into detailed, visually appealing 3D models designed for games, animation, 3D printing, rendering, and digital projects. I focus on clean topology, detailed sculpting, realistic or stylized modeling, UV mapping, texturing, and optimized assets, while maintaining quality and attention to detail throughout every project. Whether you have a simple concept or a fully developed idea, I’m here to bring it to life in 3D.