I will unity webgl,playcanvas,unified arkit,talkinghead avatar,lbs,visemes,r3f,glb,vrm


About this gig
Welcome here!
Do you need the service of a seasoned expert for hyper-optimized, interactive rigs for your interactive web platforms. If you are building an immersive application, you already know that standard heavy rigs will crash your engine. That is where I come in
I build lightweight, flawless rigs and also implement optimized Blend Shapes (Morph Targets) compliant with standard web schemas for lightweight, highly performance-friendly facial animations
Everything will be exported in a single .glb (rigged skeleton + full ARKit-52 blendshapes named correctly + baked PBR textures + both animations)
DELIVERABLES:
- Final file: a single .glb (glTF binary) with everything baked in: the rigged skeleton, the Apple ARKit Integration: 52 precise blendshapes for flawless live face-tracking
- Skeleton: bone names standard / Mixamo-compatible
- Mobile-ready: low-poly (~1530k triangles) so it runs smoothly on phones
- Cross-Platform Performance
- Advanced Talking Head Rigging
- Universal engine compatibility
- Seamless Integration
Your developers will thank you for using my rigs. Contact me now with your project details, and lets get started!
Get to know thronga
Rig avatar for Mobile apps and Web environments IOS I Android I desktop browser
- FromFinland
- Member sinceAug 2026
Languages
English, Finnish, German, Spanish, French

