I will build custom rive animation with interactive state machine for ios android app


About this gig
I build Rive animations that work seamlessly across iOS and Androidoptimized for performance, built for real-time app integration.
What You Get: Your app's character or UI won't just animate. It'll respond to user actions in real-time. I architect state machines that sync perfectly with your app's logicno lag, no friction, no "why doesn't this work" moments at 2 AM before launch.
Cross-Platform Expertise: One .rive file. Works on iOS. Works on Android. Works on Web.
Technical Scope:
- State machine architecture: Input-driven states (triggered by your app's code)
- Mobile optimization: Vertex count under control, bone hierarchy efficient
- Real-time integration: Your developer imports .rive file, calls animation functions, done
- iOS/Android native: Supports Flutter, React Native, native iOS/Android SDKs
Deliverables:
- Interactive .rive file (state machine included, ready to import)
- Optimized for iOS/Android (tested performance targets)
- Source .rive file (editable, all layers organized)
- Preview video (showing all animation states + transitions)
- Developer integration guide (code examples, state machine diagram)
- Performance report (vertex count, bone structure, frame rate targets)
Get to know Tim j
Rive expert
- FromPortugal
- Member sinceMay 2026
- Avg. response time1 hour
- Last deliveryabout 3 hours
Languages
English, Portuguese, German
FAQ
Will the animation run smoothly on both iOS and Android? What about performance?
Yes—optimized for both platforms. Here's what I guarantee:
Can you handle state machine inputs like "mouth open," "eyes blinking," "emotion state," etc.?
That's my specialty. I design state machines so your app can trigger specific animations:
What frameworks does this work with? Can it integrate with Flutter/React Native/native code?
Rive works with all major frameworks: ✓ Flutter (native Rive widget, easiest integration) ✓ React Native (Rive SDK, solid performance) ✓ Native iOS (SwiftUI, UIKit, Rive framework) ✓ Native Android (Jetpack Compose, Android framework) ✓ Web (HTML5, canvas-based Rive runtime) ✓ Game engines (if using

