I will design polished animated godot UI, hud, menus and game interface

T
timdav1
T
timdav1
TIMOT

About this gig

Your game's UI is the first thing players see and the part they use the most. I design clean, readable interfaces that fit your game's style and work on every screen size. you get source files (PSD or PNG, depending on your preference), Imported assets and a configured Godot theme, clean scene structure that is easy to edit later



What I can deliver:

  • Main menu, pause menu, settings and game over screens
  • In-game HUD: health bars, ammo, minimap frames, inventory, quest and dialogue boxes
  • Buttons, icons, panels, backgrounds and cursors
  • Animated UI: hover and click effects, transitions, popups and bar animations
  • Responsive layouts that scale correctly across resolutions and aspect ratios
  • Gamepad and mouse navigation support


Everything is built for Godot using Control nodes, themes and containers, so it is ready to use in your project. I can also deliver UI for Unity.



Send me your game genre, art style and references, and I will start from there. Message me before ordering so we can confirm the scope.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know TIMOT

TIMOT

Godot Dev Who Ships: 2D 3D Prototypes

  • FromBrazil
  • Member sinceOct 2026
  • Languages

    English
I'm a Godot developer who builds prototypes, 2D and 3D games, and levels that are ready to finish, extend, or pitch. Every project comes with clean GDScript or C#, a real folder structure, and written documentation, so you or your next developer can pick it up without guessing. No loose script folders. No surprises. I fix scope in writing and show playable builds early.

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Other Game Art Services I Offer