I will model 3d low poly character, animation and rigging for game asset

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Timothy J

About this gig

I create low poly 3D characters that are built to perform smoothly in games, not just look good in renders. My focus is on delivering optimized models, clean rigging and reliable animations that integrate easily into your game engine without technical issues.


I understand common game development challenges like high poly counts, poor topology, broken rigs or animations that don't feel natural in gameplay. That's why every character I deliver is carefully optimized, fully rigged and tested to ensure proper deformation and smooth movement.


Whether you need a stylized or realistic human character, I provide engine ready assets suitable for Unity, Unreal Engine and other platforms. My workflow ensures correct scaling, clean UVs and export settings that save you time and avoid rework.


The goal is simple: help you bring your game character to life while reducing performance issues and development stress. You'll receive a functional, professional game asset that fits perfectly into your project and is ready for animation and gameplay use.


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Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Timothy J

Timothy J
  • FromChile
  • Member sinceSep 2025
  • Languages

    English, German, Spanish, French
Hi there! I’m a 3D designer specializing in mold design, 3D modeling, and prototypes for 3D printing, CNC, and laser cutting. From custom silicone molds to detailed 3D models and product prototypes, I create files that are accurate, functional, and ready for production. My focus is on delivering print-ready STL/OBJ/DXF files with clean geometry and precision. Whether you need a simple mold box, a detailed product prototype, or a custom 3D model, I’ll help bring your idea to life. I’m dedicated to quality, fast communication, and customer satisfaction.