I will fix blender character rigging, weight painting and 3d deformation issues


About this gig
Need a reliable Blender rigging fix for your 3D character? I can help repair broken rigs, weight painting errors, bone problems, and mesh deformation so your existing character moves more naturally and is ready for your next animation or game project.
What I can fix:
- Blender character rigging and bone setup issues
- Weight painting and skinning problems
- Mesh deformation during movement
- Joint, shoulder, elbow, and finger issues
- Existing rig adjustments for animation workflows
- Agreed rigging fixes for Unity or Unreal projects
Have an existing rig that's giving you trouble? Send your model and a screenshot or short video showing the problem. Contact me before ordering for complex repairs, and let's get your 3D character moving properly again!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know TIMOTHY
Expert 3D Miniature and Figurine Sculptor
- FromUnited Kingdom
- Member sinceMar 2026
Languages
English, French
FAQ
What files do you need to fix my rig?
Please provide your .blend file, a description of the problem, and screenshots or a short video showing the issue.
Can you fix an existing rig without rebuilding my character?
Yes, the gig focuses on repairing existing rigs and correcting weight painting, bone setup, and deformation issues wherever possible.
Can you fix characters for Unity or Unreal Engine?
Yes, I can help with compatible character-rigging issues, depending on the model, skeleton, file format, and requested engine workflow. Please contact me first to confirm compatibility.
