I will create vrchat avatar port sfm model tf2 model, gmod playermodel rig nsfw model


About this gig
Need a clean, working SFM model or GMod playermodel without broken textures, twisted bones, or missing materials?
I specialize in 3D model porting, rigging, and animation across the most popular game engines and animation platforms including Source Filmmaker, Garry's Mod, MMD, Left 4 Dead 2, TF2, VRChat, and more.
Whether you have a Blender file, FBX, OBJ, or VRM that needs porting to SFM, a character that needs clean rigging for animation, or a fully custom model built from scratch I deliver game-ready results every time.
What I offer:
- Model porting (Blender to SFM, GMod, MMD, L4D2, TF2)
- Custom SFM model and GMod playermodel creation
- Character rigging with proper weight painting
- Facial flexes, bodygroups, and material setup
- VRChat avatar and VTuber model preparation
- Texture and shader fixing
Every model is tested, optimized, and delivered with clean file structure ready to drop into your project.
Message me before ordering so we can confirm your model files and platform this keeps things fast and avoids cancellations.
Let's build something great together.
Get to know TOBEY
Turning Ideas to reality
- FromNigeria
- Member sinceApr 2026
- Avg. response time2 hours
Languages
English, French, Spanish
FAQ
What file formats can you port to SFM or GMod?
I work with .blend, .fbx, .obj, .vrm, .mdl, and most formats natively supported by Blender. If you're unsure, send me a message with your file and I'll confirm before you order.
Can you port the same model to multiple platforms (e.g. SFM + GMod)?
Yes. Multi-platform delivery is covered in the Standard and Premium packages. Just mention all target platforms when you message me before ordering.
Will the model have working facial expressions and flexes?
Facial flexes (shapekeys) are included in the Standard and Premium packages. The Starter package covers basic rigging only — upgrade if facial expressions are important for your project.
What if my model has broken textures or rigging errors?
Fixing broken textures, material setup, and rigging issues is part of my workflow. Send me your files first so I can assess the scope — this is usually covered within the existing package price.
How long does a typical project take?
Simple ports are done in 3 days. Complex custom models or multi-platform deliveries take 5–7 days. Message me first and I'll give you an accurate timeline for your specific project.
Do you create custom models completely from scratch?
Yes, fully custom 3D models are available under the Premium package. Provide your reference images or concept art and I'll build the model, rig it, and deliver it game-ready.
Can you port FNAF or other game-ripped models?
Yes, FNAF animatronics, game asset ports, and complex mechanical models are within my skill set. Message me first with a screenshot so I can confirm it's feasible before you order.
Do you work with VRChat avatars and VTuber models?
Yes. I can prepare models for VRChat upload including blendshapes, visemes, and Unity package setup. VTuber model rigging for VSeeFace and Warudo is also available on request.
What if I'm not happy with the result?
evisions are included in every package (1–3 depending on tier). I'll work with you until the model meets your expectations. That's why I ask you to message me first — clear communication prevents problems.
Why should I message you before placing an order?
Model porting varies a lot by file type, engine, and complexity. A quick message lets me confirm I can deliver exactly what you need, give you a fair price, and avoid any order cancellations on both ends.
