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English
$
USD


Game engines need optimized assets to keep framerates high. I provide flat-shaded, low-poly 3D models and environments built specifically for mobile and indie game performance (including Roblox Studio). I focus on clean topology, strict triangle limits (e.g., under 15k tris for full structures), and game-ready exports. Message me before ordering so we can discuss the exact polygon requirements for your project!
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Blend it!
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