I will develop a 2d round based shooter in godot

T
tomasjosuegon
T
tomasjosuegon
Tomas Gonzalez

About this gig

Looking to build an addictive 2D Survival Shooter in Godot? Lets make it happen!

Wave-based games require a perfect balance of intense action, scalable difficulty, and progression. If you have the mechanics or ideas, I will handle the backend logic and gameplay systems using Godot 4 and GDScript.

Having programmed games since 2023, I specialize in creating modular loops that keep players hooked. I focus on writing clean, well-optimized code so your game runs smoothly even with massive hordes on screen.

What I will implement for your survival game:

  • Round System: Seamless transitions between waves, round counters, and dynamic difficulty scaling.
  • Smart Spawning: Custom spawner nodes that handle enemy pooling and random location logic.
  • Power-Up Shop: A functional interactive store to buy stats, weapon upgrades, or health boosts between rounds.
  • UI Integration: Polished health bars, currency counters, and responsive menus.

Please send me a message before placing an order so we can discuss your project scope!

Get to know Tomas Gonzalez

Tomas Gonzalez

Expert Godot Engine Developer

  • FromArgentina
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    Spanish, English
Hi! I'm Tomas, a dedicated Godot Game Developer with over 2 years of experience creating high-quality games in both 2D and 3D. I specialize in turning complex ideas into functional mechanics. My expertise ranges from polished 2D platformers to advanced fighting games featuring state machines and hit/stun systems. I pride myself on being fast, efficient, and deeply technical. Whether you're looking for a prototype or a full-scale project, I’m here to help you build the game of your dreams. Let’s get in touch!

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