I will create retro ps1 and n64 low poly 3d models and environments tileset environment


About this gig
I provide high-quality retro PS1 and N64inspired low-poly 3D assets, created to professional standards for modern game development. My work is focused on authentic retro aesthetics, optimized geometry, and clean asset delivery suitable for production pipelines.
Whether you need individual 3D models, complete environments, or game-ready maps, I deliver assets that balance nostalgic visual style with technical reliability.
SERVICED OFFERED
- PS1 / N64 style low-poly 3D models
- Retro 3D environments and level design
- Game maps and world layouts
- Pixelated / PS1-style low-resolution textures
- Low-poly tilesets for modular environments
- Simple retro-style animations (props, loops, idle)
- Assets prepared for Unity, Unreal Engine, Godot
- Style & Quality
- Authentic retro PS1 / N64 look
- Low polygon count for smooth performance
- Clean UVs and organized files
- Consistent visual style
Formats: FBX, OBJ, BLEND
MESSAGE ME reagrding your project details and let get it modelled.
Get to know Tommy
3D Artist
- FromUnited States
- Member sinceJan 2026
- Avg. response time3 hours
Languages
English, French, Spanish, Japanese
FAQ
What style of 3D assets do you create?
I specialize in retro PS1 and N64–style low-poly 3D models and environments, inspired by classic console games. The assets feature low polygon counts and pixelated textures while remaining optimized for modern game engines.
Are the assets game-engine ready?
Yes. All assets are delivered optimized and ready for use in Unity, Unreal Engine, Godot, or other game engines. Files are clean, properly organized, and exported in standard formats
What file formats do you provide?
I deliver assets in FBX, OBJ, or BLEND formats. If you require a specific format, please mention it before ordering.
Can you create complete environments or maps?
Yes. I can create full retro environments, game maps, modular tilesets, or individual assets depending on your project needs and selected package.
Do you offer animations?
Yes. I provide simple retro-style animations, such as idle loops or prop animations. Complex character animations can be discussed separately.
Can I request revisions?
Yes. Each package includes revisions as listed. Revisions cover adjustments to style, scale, and minor details. Major changes or new assets may require an additional fee.
Do you follow specific poly count or technical requirements?
Absolutely. If you have poly count limits, texture resolution requirements, or engine constraints, please share them before starting the project.
Can you match a specific reference or game style?
Yes. Providing reference images or examples helps ensure the final assets closely match your desired PS1 or N64 aesthetic.
Should I contact you before placing an order?
Yes, I strongly recommend contacting me first to discuss project scope, references, timeline, and pricing. This ensures the best possible result.

